Gamesmith Community!

So it’s been a while since I last posted and I’ve been busy helping out with the launch of a new games community aimed at game devs, Gamesmith.

What makes this different from all the other communities?

Anyone who joins are vetted to be verified game dev before they get access to the full features.

So what’s there? 


The community forum, a place to discuss the industry knowing you’re talking to your industry peers. If you want to discuss something that you don’t want tied to your name, there’s the ability to post anonymously with the click of a button, so you can talk about company work life balance, or ask about a new job opportunity without anyone else knowing etc. We have had a thousand developers sign up and get access in the last few weeks and growing quickly!

We do have a open part of the forum for general chit chat called “Game Chat“, anyone can post here but unless you’re a verified dev, they can’t see other parts of the community forums.

There is also the Jobs Board, which is also growing and has around 200 jobs listed currently, from over 20 different companies across the US and Europe. Applying for a job goes direct to the hiring manager. They like it because they know they’re getting a verified, vetted developer, which has already weeded out a lot of the noise from the wannabe’s.

Who’s allowed in?

Part of the requirements is that someone has released a title, whether it be a big time game from a large studio or publisher, to a small indie studio through iOS or Google Play etc. We also know that some people may have worked on countless projects that may never have seen gold, so if we can verify you have contributed significantly to a project, you’re in too!

Students and interns aren’t allowed in, but come back with some experience and you’ll be welcomed, until then, you can enjoy our open chat part of the community here.

A former dev that has moved into another industry or gone into education? You’re allowed in too. Your experience is just as relevant.

Come and follow us on:

Gamesmith Website

LinkedIn

Twitter

Facebook

Gamesmith Blog

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Boston Unity Group – The Winter Showdown

>The Winter Showdown was the third meeting of BUG at the Microsoft NERD Centre, held last night, 30th November.

The presentation was held by, Trevor Stricker, of QuickHit, talking about their NFL licensed game and the combination of using Flash and Unity3D as well as looking a little into their monitisation routes of micro transactions and adware.
Following the presentation, their were a handful of demonstrations by people, many of these were updated demo’s that had previously been shown so they were not recorded, but one that was new I will mention as I thought it was brilliant, a cloud based asset server.
But first, here is the presentation, the intro followed by 5 parts, the last two parts were from the Q&A session which was especially interesting and well worth watching.
Intro –
The cloud based asset server was created by Defective Studios. The website doesn’t contain very much information about the asset server, which is a big shame, but they are offering beta testing for free, email Matt Schoen for details at schoen@defectivestudios.com
What made this really interesting was the simplicity and cost, they were planning on offering a monthly subscription to the service at $10 and the cloud being run from Amazon, but if you wanted to run your own servers they were working on another license fee for that.
This platform is a cheap alternative to the Unity Asset Server, much simplified and something that works very well across platforms via a web interface with no real learning curve. Meshes and textures are uploaded to the cloud and people can sync the whole build or specific items and can get them running in Unity immediately, meshes and textures being very robust with all scaler and modifier information remaining intact.

iPhone Dev Resources

>Some sites everyone should have bookmarked – The Ultimate Toolbox for iPhone Development.

That site is such a great resource covering tools and tutorials on getting you started, heavy slant on the app side rather than games but it does also cover the basics of doing games.

iPhone Dev Made Easy – Short slideshow going over some tools.

35 Free Icon Sets for your iPhone projects – Does what it says on the tin…handy collection to get you started.